{"id":4219,"date":"2011-11-07T23:34:46","date_gmt":"2011-11-08T06:34:46","guid":{"rendered":"http:\/\/www.emilymorganti.com\/blog\/?p=4219"},"modified":"2011-11-07T23:34:46","modified_gmt":"2011-11-08T06:34:46","slug":"police-quest-behind-the-scenes-in-gamestm-115","status":"publish","type":"post","link":"https:\/\/www.emilymorganti.com\/blog\/?p=4219","title":{"rendered":"Police Quest behind the scenes in GamesTM 115"},"content":{"rendered":"<p><img decoding=\"async\" src=\"\/blog\/images\/2011\/pq1-arrest.png\" class=\"png\" style=\"margin-bottom:15px\"><\/p>\n<p>Continuing my grand tradition of pimping Sierra games in GamesTM, this month I&#8217;ve written a behind the scenes article about Jim Walls&#8217; Police Quest. The issue number is 115, and it should be on newsstands in the UK right now (probably also some US stores, but with Borders out of business I can&#8217;t confirm this). Jim gave a great interview and I learned many interesting tidbits I never knew about Police Quest&#8230; most notably that many of the events in the games are based on real-life events that happened to him during his days on the California Highway Patrol. I guess I should have realized that, it just never occurred to me.<\/p>\n<p>I played the first two Police Quest games in 1989ish and loved them both. The first I actually solved all on my own <em>without a hint book<\/em>, which was no small feat at age eleven. (I also got pretty good at poker!) It&#8217;s funny how perceptions change&#8230; I distinctly remember my mother objecting to me playing Leisure Suit Larry at around the same time (and who could blame her?) but apprehending criminals and\/or being shot by them after failing to follow proper procedure was no biggie. Also, dressing up as a pimp to go undercover was okay. (I didn&#8217;t know what a pimp was, mind you. In fact, I didn&#8217;t realize until working on this article is that Sonny&#8217;s undercover persona, &#8220;Whitey,&#8221; was supposed to be Marie&#8217;s pimp. Again, just never occurred to me.)<\/p>\n<p><img decoding=\"async\" src=\"\/blog\/images\/2011\/pq1-stakeout.png\" class=\"png\" style=\"margin-top:15px; margin-bottom:15px\"><br \/>\n<!--more--><br \/>\nOf the two games, I preferred Police Quest 2, and I think it&#8217;s because of the way Sonny&#8217;s relationship with his girlfriend Marie tied into the story. It&#8217;s the first adventure game I played that wasn&#8217;t just about using items and mastering the parser and avoiding meaningless deaths, but also about experiencing the emotions of *being* the character. (Leisure Suit Larry not withstanding.) I replayed Sonny and Marie&#8217;s dinner date a zillion times, trying to figure out every possible interaction. Good times.<\/p>\n<p><img decoding=\"async\" src=\"\/blog\/images\/2011\/pq2-date.png\" class=\"png\" style=\"margin-top:15px; margin-bottom:15px\"><\/p>\n<p>Speaking of meaningful video game relationships, last week Adventure Gamers posted <a href=\"http:\/\/www.adventuregamers.com\/article\/id,1382\/\" target=\"new\">an article I wrote about Catherine<\/a>. That human element I loved in Police Quest 2 is still alive and kicking (possibly also biting) and though it&#8217;s not a traditional adventure game by any means, Catherine has more going on in terms of character exploration and crazy imagery (in the literary sense) than any other recent game that I can think of. It&#8217;s a close second to Heavy Rain as the best adventure(like) game I&#8217;ve played this year.<\/p>\n<p style=\"margin-top:25px; margin-bottom:25px\"><iframe loading=\"lazy\" width=\"560\" height=\"315\" src=\"http:\/\/www.youtube-nocookie.com\/embed\/G2FjqieajyY?rel=0\" frameborder=\"0\" allowfullscreen><\/iframe><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Continuing my grand tradition of pimping Sierra games in GamesTM, this month I&#8217;ve written a behind the scenes article about Jim Walls&#8217; Police Quest. The issue number is 115, and it should be on newsstands in the UK right now (probably also some US stores, but with Borders out of business I can&#8217;t confirm this). [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[8,7],"tags":[17,24],"class_list":["post-4219","post","type-post","status-publish","format-standard","hentry","category-games","category-writing","tag-around-the-web","tag-sierra-games","post-preview"],"_links":{"self":[{"href":"https:\/\/www.emilymorganti.com\/blog\/index.php?rest_route=\/wp\/v2\/posts\/4219","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.emilymorganti.com\/blog\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.emilymorganti.com\/blog\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.emilymorganti.com\/blog\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.emilymorganti.com\/blog\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=4219"}],"version-history":[{"count":13,"href":"https:\/\/www.emilymorganti.com\/blog\/index.php?rest_route=\/wp\/v2\/posts\/4219\/revisions"}],"predecessor-version":[{"id":4232,"href":"https:\/\/www.emilymorganti.com\/blog\/index.php?rest_route=\/wp\/v2\/posts\/4219\/revisions\/4232"}],"wp:attachment":[{"href":"https:\/\/www.emilymorganti.com\/blog\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=4219"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.emilymorganti.com\/blog\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=4219"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.emilymorganti.com\/blog\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=4219"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}