{"id":4616,"date":"2012-04-22T21:14:03","date_gmt":"2012-04-23T04:14:03","guid":{"rendered":"http:\/\/www.emilymorganti.com\/blog\/?p=4616"},"modified":"2020-01-01T21:06:06","modified_gmt":"2020-01-02T05:06:06","slug":"get-reacquainted-with-gabriel-knight-then-give-his-momma-some-money","status":"publish","type":"post","link":"https:\/\/www.emilymorganti.com\/blog\/?p=4616","title":{"rendered":"Get reacquainted with Gabriel Knight, then give his momma some money"},"content":{"rendered":"<p align=\"right\" style=\"margin-bottom:20px; font-size:11px\"><a href=\"http:\/\/www.kickstarter.com\/projects\/1005365109\/jane-jensens-pinkerton-road-2012-2013-csg\" target=\"new\"><img decoding=\"async\" src=\"\/blog\/images\/2012\/gk1-gabe-grace.jpg\" style=\"margin-bottom:5px;\" border=\"0\"><\/a><br \/>Grace: &#8220;I feel like there&#8217;s something else out there, waiting for us. Do you think we&#8217;ll ever find it?&#8221;<br \/>Gabriel: &#8220;Never know, Gracie. One of these days we just might.&#8221;<\/p>\n<p>Two things. One: the <a href=\"\/blog\/?p=3325\" target=\"new\">Gabriel Knight behind-the-scenes article<\/a> I wrote for Games&trade; last year has just been posted on their website. This is a retrospective that delves into the development of the Gabriel Knight trilogy, developed at Sierra On-Line in the 1990s, that I wrote back when the thought of ever seeing a new Gabriel Knight game was nothing but a ridiculous pipe dream. <a href=\"https:\/\/web.archive.org\/web\/20120626171901\/http:\/\/www.gamestm.co.uk\/retro\/behind-the-scenes-gabriel-knight\/\" target=\"new\">Go read it.<\/a><\/p>\n<p>Two: After several years making casual games, Jane Jensen, creator of Gabriel Knight (and, more recently, <a href=\"\/blog\/?p=2934\" target=\"new\">Gray Matter<\/a>) has gone rogue, launching <a href=\"http:\/\/www.pinkertonroad.com\" target=\"new\">her own studio<\/a> with the plan to return to GK-style adventure games. She hopes to ramp up to making two or three new games <em>a year<\/em>. I&#8217;m sorry, could somebody pinch me? What with Telltale&#8217;s Sam &#038; Max revival, then Tales of Monkey Island, then Tim Schafer&#8217;s insanely successful Kickstarter campaign, I feel like LucasArts fans have had all the breaks. Well, not anymore. At 73% funding with 26 days to go, Jane&#8217;s well on her way to bringing us a brand new adventure game by this time next year&#8230; maybe two, if all goes well. You can <a href=\"http:\/\/www.kickstarter.com\/projects\/1005365109\/jane-jensens-pinkerton-road-2012-2013-csg\" target=\"new\">learn all about it here<\/a>. <\/p>\n<p>A new Gabriel Knight game is still a pipe dream for now, but a somewhat less ridiculous one since I wrote that Games&trade; article a year ago. Activision, who owns the old Sierra properties, has already shown interest in reviving King&#8217;s Quest. And Jane&#8217;s confident that starting Pinkerton Road Studio is a step in the right direction for someday making a new Gabriel Knight. (And hey, if that&#8217;s what Jane Jensen thinks, who are you to argue? Go <a href=\"http:\/\/www.kickstarter.com\/projects\/1005365109\/jane-jensens-pinkerton-road-2012-2013-csg\" target=\"new\">give her money<\/a> already!)<\/p>\n<p>Okay, I lied when I said &#8220;two things.&#8221; Here&#8217;s one more: the Gabriel Knight: Sins of the Fathers theme song performed by a live orchestra. It&#8217;s surprisingly moving.<\/p>\n<p><iframe loading=\"lazy\" width=\"560\" height=\"410\" src=\"https:\/\/www.youtube-nocookie.com\/embed\/DmTFFNsLnh4\" frameborder=\"0\" allowfullscreen><\/iframe><\/p>\n<hr>\n<p style=\"font-size:11px\">Full disclosure: I helped Jane with PR for the Pinkerton Road announcement. But I&#8217;m also one of her biggest fans in the world, and I would be pimping this project no matter what!<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Grace: &#8220;I feel like there&#8217;s something else out there, waiting for us. Do you think we&#8217;ll ever find it?&#8221;Gabriel: &#8220;Never know, Gracie. One of these days we just might.&#8221; Two things. One: the Gabriel Knight behind-the-scenes article I wrote for Games&trade; last year has just been posted on their website. This is a retrospective that [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[8,10,7],"tags":[17,24],"class_list":["post-4616","post","type-post","status-publish","format-standard","hentry","category-games","category-public-relations","category-writing","tag-around-the-web","tag-sierra-games","post-preview"],"_links":{"self":[{"href":"https:\/\/www.emilymorganti.com\/blog\/index.php?rest_route=\/wp\/v2\/posts\/4616","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.emilymorganti.com\/blog\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.emilymorganti.com\/blog\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.emilymorganti.com\/blog\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.emilymorganti.com\/blog\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=4616"}],"version-history":[{"count":41,"href":"https:\/\/www.emilymorganti.com\/blog\/index.php?rest_route=\/wp\/v2\/posts\/4616\/revisions"}],"predecessor-version":[{"id":15077,"href":"https:\/\/www.emilymorganti.com\/blog\/index.php?rest_route=\/wp\/v2\/posts\/4616\/revisions\/15077"}],"wp:attachment":[{"href":"https:\/\/www.emilymorganti.com\/blog\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=4616"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.emilymorganti.com\/blog\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=4616"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.emilymorganti.com\/blog\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=4616"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}