{"id":5132,"date":"2012-11-13T20:52:54","date_gmt":"2012-11-14T03:52:54","guid":{"rendered":"http:\/\/www.emilymorganti.com\/blog\/?p=5132"},"modified":"2012-11-13T21:05:16","modified_gmt":"2012-11-14T04:05:16","slug":"love-quest-for-glory-then-show-the-coles-some-love","status":"publish","type":"post","link":"https:\/\/www.emilymorganti.com\/blog\/?p=5132","title":{"rendered":"Want to be a hero? Show the Coles some love&#8230;"},"content":{"rendered":"<p>Lori and Corey Cole, the creators of Quest for Glory, <a href=\"http:\/\/www.kickstarter.com\/projects\/1878147873\/hero-u-rogue-to-redemption?ref=live\" target=\"new\">have a Kickstarter going<\/a> to raise money for a new Quest for Glory-like game named Hero-U. For those non Sierra geeks among my readers, Quest for Glory was an RPG\/adventure game hybrid that had five installments in the 1990s, and there&#8217;s really been nothing like it since Sierra swallowed its own creativity in the name of corporate expansion. They have about five days left to raise $150k, which is totally doable in Kickstarter-land, but not without fan support.<\/p>\n<p><img decoding=\"async\" src=\"\/blog\/images\/2012\/qfg.jpg\" style=\"margin-top:15px; margin-bottom:15px\"><\/p>\n<p>A couple of years ago, Lori Cole gave me an incredible interview that I turned into a behind-the-scenes piece for Games&trade;. (<a href=\"http:\/\/www.gamestm.co.uk\/uncategorised\/the-making-of-quest-for-glory\/\" target=\"new\">The article is online<\/a>, but it looked way prettier in print. I can send a PDF to anyone who wants to see it in its original, err, glory&mdash;just <a href=\"\/contact\">email me<\/a> to ask for it.) I don&#8217;t think people remember Quest for Glory (originally dubbed Hero&#8217;s Quest) quite as well as, say, King&#8217;s Quest or Leisure Suit Larry, which is a shame because it was much more creative than the other Quest series in the way it broke out of the mold to combine RPG gameplay with storytelling. When I encountered the first game in the series&mdash;the only one I played back in the day&mdash;I didn&#8217;t know what an RPG was and thought Quest for Glory was just another adventure game, but with fighting. It wasn&#8217;t until I wrote the Games&trade; article and played more of the series that I realized how unique it was&#8230; not an adventure game, not an RPG, but its own thing.<\/p>\n<p align=\"right\" style=\"margin-top:15px; margin-bottom:15px; font-size:11px\"><img decoding=\"async\" src=\"\/blog\/images\/2012\/qfg2.jpg\" style=\"margin-bottom:5px\"><br \/>Uh oh. Never kiss a naked lady in a lake. Doesn&#8217;t this guy watch <em>Once Upon a Time<\/em>?!<\/p>\n<p>To be totally honest, I almost didn&#8217;t pledge to <a href=\"http:\/\/www.kickstarter.com\/projects\/1878147873\/hero-u-rogue-to-redemption?ref=live\" target=\"new\">the Hero-U project<\/a>. I&#8217;ve contributed a few hundred bucks to adventure game Kickstarters already this year, which is more than I usually spend on games that actually exist. (Yes, as someone who works in the video game industry and gets most of my games for free, I realize I&#8217;m spoiled!) At some point over the course of the year&mdash;after <a href=\"http:\/\/www.kickstarter.com\/projects\/doublefine\/double-fine-adventure?ref=live\" target=\"new\">Tim Schafer<\/a> and <a href=\"http:\/\/www.kickstarter.com\/projects\/1005365109\/jane-jensens-pinkerton-road-2012-2013-csg?ref=live\" target=\"new\">Jane Jensen<\/a> and <a href=\"http:\/\/www.kickstarter.com\/projects\/leisuresuitlarry\/make-leisure-suit-larry-come-again?ref=live\" target=\"new\">Leisure Suit Larry<\/a> and <a href=\"http:\/\/www.kickstarter.com\/projects\/texmurphy\/tex-murphy-project-fedora?ref=live\" target=\"new\">Tex Murphy<\/a> and the <a href=\"http:\/\/www.kickstarter.com\/projects\/spaceventure\/two-guys-spaceventure-by-the-creators-of-space-que?ref=live\" target=\"new\">Two Guys from Andromeda<\/a> and <a href=\"http:\/\/www.kickstarter.com\/projects\/165500047\/broken-sword-the-serpents-curse-adventure?ref=live\" target=\"new\">Broken Sword<\/a>&mdash;the adventure revival on Kickstarter went from being incredibly exciting to kind of exhausting. Maybe I&#8217;ll feel differently after all these games come out, but for now, it feels like I&#8217;ve spent a lot of money just to prove that I&#8217;m a true fan&#8230; which I sort of feel like I&#8217;ve proven already, over the years, what with the dozens of articles I&#8217;ve written and all the PR I&#8217;ve been involved with and the general <em>rah rah adventure games<\/em> vibe that seems to have become an integral part of my being.<\/p>\n<p><img decoding=\"async\" src=\"\/blog\/images\/2012\/qfg3.jpg\" style=\"margin-top:15px; margin-bottom:15px\"><\/p>\n<p>Then I saw that Hero-U was getting down to the wire with a long way to go, and remembered Lori&#8217;s awesome interview, and I felt like a terrible person for being so practical. Like a <em>grown-up<\/em>, if you will. So I pitched in. And I hope at least one person who reads this will, too. So&#8230; you want to be a hero? <a href=\"http:\/\/www.kickstarter.com\/projects\/1878147873\/hero-u-rogue-to-redemption?ref=live\" target=\"new\">Now&#8217;s your chance.<\/a><\/p>\n<p>Because like Corey said <a href=\"http:\/\/www.adventuregamers.com\/articles\/view\/23214\" target=\"new\">in this interview last week<\/a>, if gamers don&#8217;t ask for this stuff, and show our support, we won&#8217;t get it. And while there is a lot of great stuff out there to play, there&#8217;s honestly nothing else like <em>this<\/em>. And there should be.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Lori and Corey Cole, the creators of Quest for Glory, have a Kickstarter going to raise money for a new Quest for Glory-like game named Hero-U. For those non Sierra geeks among my readers, Quest for Glory was an RPG\/adventure game hybrid that had five installments in the 1990s, and there&#8217;s really been nothing like [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[8,5],"tags":[17],"class_list":["post-5132","post","type-post","status-publish","format-standard","hentry","category-games","category-thoughts","tag-around-the-web","post-preview"],"_links":{"self":[{"href":"https:\/\/www.emilymorganti.com\/blog\/index.php?rest_route=\/wp\/v2\/posts\/5132","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.emilymorganti.com\/blog\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.emilymorganti.com\/blog\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.emilymorganti.com\/blog\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.emilymorganti.com\/blog\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=5132"}],"version-history":[{"count":37,"href":"https:\/\/www.emilymorganti.com\/blog\/index.php?rest_route=\/wp\/v2\/posts\/5132\/revisions"}],"predecessor-version":[{"id":5169,"href":"https:\/\/www.emilymorganti.com\/blog\/index.php?rest_route=\/wp\/v2\/posts\/5132\/revisions\/5169"}],"wp:attachment":[{"href":"https:\/\/www.emilymorganti.com\/blog\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=5132"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.emilymorganti.com\/blog\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=5132"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.emilymorganti.com\/blog\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=5132"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}