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Get Lamp feature at Adventure Gamers

What do the words “documentary” and “text adventure” have in common? Before you say “They’re both boring,” check out my impressions of Get Lamp over at Adventure Gamers. It’s actually a very entertaining film if you’re a fan of the adventure game genre. (And let’s face it, if you’re reading this blog, there’s a 50% chance that you are. Sorry, dollhouse people.)

I ended up with a copy of Jason Scott’s documentary Get Lamp thanks to the generosity of Howard Feldman, owner of the Museum of Computer Adventure Game History, whose site I have used for research more than once while writing articles about the good old days. He happened to have an extra and sent it to me as a gift. I’d been waffling on buying it myself due to the $40 price tag and the fact that text adventures aren’t my preferred slice of adventure game history. (If it had been a Sierra documentary, that would have been a different story!) But after watching it, I’m a Get Lamp believer. Plus you get a really nice package for your money… nicer than most games you’ve bought lately, I’m willing to bet.

In the small world department, included on one of the DVDs is a music video for MC Frontalot’s “It Is Pitch Dark.” The song is infectiously catchy and I’ve spent the last week or so warning Rosy that she is likely to be eaten by a grue. (She remains unfazed.) The existence of this video is especially amusing to me because I used to know the enigmatic MC Frontalot (under a less enigmatic name) when I first lived in San Francisco, back before he was famous. Tragically, I didn’t realize at the time that he was an old-school adventure game fan. Oh, the conversations we could have had…

Mario and Luigi, I’ll always love you

Why is it that people dressed up like the Super Mario Brothers are so damn entertaining?*

The dance is great, with all the authentic Mario Bros. touches—even in spite of the technical difficulties midway through—but the audience reaction makes it even better. For some reason, seeing how excited other people got about Mario and Luigi dancing right in front of them brings tears to my eyes.

But it can’t quite unseat my favorite live action Mario Bros. moment of all time…

*Why is it that this sentence is so grammatically horrible, yet I’m compelled to use it anyway?

Christmas in July (Santa brought me retro games!)

Recently I stumbled across a Craigslist ad posted by someone giving away a bunch of old computer games. (Okay, I “stumbled across” it by typing “King’s Quest” into Craigslist’s search bar. I do this with alarming frequency. But I usually don’t find anything!) I picked them up today. Sadly no boxes, but I still scored some Sierra manuals I didn’t have yet, plus a bunch of other games from the same era.

First up: Disks and manuals for King’s Quest I, IV, and V, plus the first edition of the King’s Quest companion.

I have a boxed KQI but it was missing the manual, so now that’s complete. (Karma!) The disks say MS-SCI on them so I’m guessing they’re for the game’s 1990 remake…? I don’t have a 5.25″ floppy drive (yet) to check it out.

On a whim, I installed KQIV and was thrilled to discover that it’s the rare AGI version! This was the last game Sierra made with their AGI engine, and they simultaneously developed it with the new SCI engine. Legend has it that both versions were released, since Sierra wasn’t sure how well the SCI version would work on customers’ computers, but when it became clear that people were able to play the SCI version without issues they pulled the AGI version off the shelves. The Apple IIGS version that I played as a kid was based on the AGI version, so to me this one is more familiar. (There’s a screenshot comparison in my King’s Quest IV review here, if you’re curious.)

KQV and its manual, I already have, but I’ll hold onto the duplicates. I’m at the point in my life where I can’t bear to throw anything Sierra-related away… this stuff is just going to get harder and harder to find.

Next up: Hero’s Quest (a.k.a. Quest for Glory I) and Quest for Glory II: Trial By Fire. Floppies, manuals, and the Trial By Fire map.

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