This announcement excites me on so many levels. AGD Interactive put out remakes of the first two King’s Quest games in the early 2000s, right around when I was getting back into adventure games after checking out during my college years, during which time the genre up and “died.” I loved that there were fans out there who still loved those old games as much as I did, and also had the talent and motivation to retouch them for a more modern age.
“Gwydion, I have decided to take a journey…”
Their version of King’s Quest I was a straight remake as far as gameplay goes, with VGA graphics and a point and click interface in line with KQ5 and KQ6, while their enhanced version of King’s Quest II went to crazy lengths to pull a bunch of non sequiturs into an intriguing story with new, yet authentic, gameplay.
For the better part of a decade, it seemed like that’s all we would get out of AGDI (with the exception of a remake of Quest for Glory II—an incredible undertaking, but doesn’t have that special place in my heart like King’s Quest). Then this weekend, out of the blue, they announced that they’ve been secretly working on a King’s Quest III remake since 2002 and it’s just about ready for prime time. It’ll be out for PC and Mac in February.